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  1. Oct 16, 2014
    • Jeffrey Wilcke's avatar
      Use the state instead of the state object directly. · 70f7a0be
      Jeffrey Wilcke authored
      If a state gets reset and you still hold a pointer to the previous,
      incorrect, state object you'll operate on the wrong object. Using the
      state to set/get objects and attributes you won't have this problem
      since the state will always have the correct object.
      70f7a0be
  2. Oct 15, 2014
  3. Oct 14, 2014
  4. Oct 10, 2014
  5. Oct 08, 2014
  6. Oct 07, 2014
  7. Oct 02, 2014
  8. Oct 01, 2014
  9. Sep 30, 2014
  10. Sep 29, 2014
    • Jeffrey Wilcke's avatar
      Working on new (blocking) event machine. · ab6ede51
      Jeffrey Wilcke authored
      The new event machine will be used for loose coupling and handle the
      communications between the services:
      
      1) Block pool finds blocks which "links" with our current canonical
      chain
      2) Posts the blocks on to the event machine
      3) State manager receives blocks & processes them
      4) Broadcasts new post block event
      ab6ede51
  11. Sep 28, 2014
  12. Sep 26, 2014
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