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write.go

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    write.go 7.98 KiB
    //go:build !js
    // +build !js
    
    package websocket
    
    import (
    	"bufio"
    	"context"
    	"crypto/rand"
    	"encoding/binary"
    	"errors"
    	"fmt"
    	"io"
    	"net"
    	"time"
    
    	"compress/flate"
    
    	"gfx.cafe/open/websocket/internal/errd"
    	"gfx.cafe/open/websocket/internal/util"
    )
    
    // Writer returns a writer bounded by the context that will write
    // a WebSocket message of type dataType to the connection.
    //
    // You must close the writer once you have written the entire message.
    //
    // Only one writer can be open at a time, multiple calls will block until the previous writer
    // is closed.
    func (c *Conn) Writer(ctx context.Context, typ MessageType) (io.WriteCloser, error) {
    	w, err := c.writer(ctx, typ)
    	if err != nil {
    		return nil, fmt.Errorf("failed to get writer: %w", err)
    	}
    	return w, nil
    }
    
    // Write writes a message to the connection.
    //
    // See the Writer method if you want to stream a message.
    //
    // If compression is disabled or the compression threshold is not met, then it
    // will write the message in a single frame.
    func (c *Conn) Write(ctx context.Context, typ MessageType, p []byte) error {
    	_, err := c.write(ctx, typ, p)
    	if err != nil {
    		return fmt.Errorf("failed to write msg: %w", err)
    	}
    	return nil
    }
    
    type msgWriter struct {
    	c *Conn
    
    	mu      *mu
    	writeMu *mu
    	closed  bool
    
    	ctx    context.Context
    	opcode opcode
    	flate  bool
    
    	trimWriter  *trimLastFourBytesWriter
    	flateWriter *flate.Writer
    }
    
    func newMsgWriter(c *Conn) *msgWriter {
    	mw := &msgWriter{
    		c:       c,
    		mu:      newMu(c),
    		writeMu: newMu(c),
    	}
    	return mw
    }
    
    func (mw *msgWriter) ensureFlate() {
    	if mw.trimWriter == nil {
    		mw.trimWriter = &trimLastFourBytesWriter{
    			w: util.WriterFunc(mw.write),
    		}
    	}
    
    	if mw.flateWriter == nil {
    		mw.flateWriter = getFlateWriter(mw.trimWriter)
    	}
    	mw.flate = true
    }
    
    func (mw *msgWriter) flateContextTakeover() bool {
    	if mw.c.client {
    		return !mw.c.copts.clientNoContextTakeover
    	}
    	return !mw.c.copts.serverNoContextTakeover
    }
    
    func (c *Conn) writer(ctx context.Context, typ MessageType) (io.WriteCloser, error) {
    	err := c.msgWriter.reset(ctx, typ)
    	if err != nil {
    		return nil, err
    	}
    	return c.msgWriter, nil
    }
    
    func (c *Conn) write(ctx context.Context, typ MessageType, p []byte) (int, error) {
    	mw, err := c.writer(ctx, typ)
    	if err != nil {
    		return 0, err
    	}
    
    	if !c.flate() {
    		defer c.msgWriter.mu.unlock()
    		return c.writeFrame(ctx, true, false, c.msgWriter.opcode, p)
    	}
    
    	n, err := mw.Write(p)
    	if err != nil {
    		return n, err
    	}
    
    	err = mw.Close()
    	return n, err
    }
    
    func (mw *msgWriter) reset(ctx context.Context, typ MessageType) error {
    	err := mw.mu.lock(ctx)
    	if err != nil {
    		return err
    	}
    
    	mw.ctx = ctx
    	mw.opcode = opcode(typ)
    	mw.flate = false
    	mw.closed = false
    
    	mw.trimWriter.reset()
    
    	return nil
    }
    
    func (mw *msgWriter) putFlateWriter() {
    	if mw.flateWriter != nil {
    		putFlateWriter(mw.flateWriter)
    		mw.flateWriter = nil
    	}
    }
    
    // Write writes the given bytes to the WebSocket connection.
    func (mw *msgWriter) Write(p []byte) (_ int, err error) {
    	err = mw.writeMu.lock(mw.ctx)
    	if err != nil {
    		return 0, fmt.Errorf("failed to write: %w", err)
    	}
    	defer mw.writeMu.unlock()
    
    	if mw.closed {
    		return 0, errors.New("cannot use closed writer")
    	}
    
    	defer func() {
    		if err != nil {
    			err = fmt.Errorf("failed to write: %w", err)
    			mw.c.close(err)
    		}
    	}()
    
    	if mw.c.flate() {
    		// Only enables flate if the length crosses the
    		// threshold on the first frame
    		if mw.opcode != opContinuation && len(p) >= mw.c.flateThreshold {
    			mw.ensureFlate()
    		}
    	}
    
    	if mw.flate {
    		return mw.flateWriter.Write(p)
    	}
    
    	return mw.write(p)
    }
    
    func (mw *msgWriter) write(p []byte) (int, error) {
    	n, err := mw.c.writeFrame(mw.ctx, false, mw.flate, mw.opcode, p)
    	if err != nil {
    		return n, fmt.Errorf("failed to write data frame: %w", err)
    	}
    	mw.opcode = opContinuation
    	return n, nil
    }
    
    // Close flushes the frame to the connection.
    func (mw *msgWriter) Close() (err error) {
    	defer errd.Wrap(&err, "failed to close writer")
    
    	err = mw.writeMu.lock(mw.ctx)
    	if err != nil {
    		return err
    	}
    	defer mw.writeMu.unlock()
    
    	if mw.closed {
    		return errors.New("writer already closed")
    	}
    	mw.closed = true
    
    	if mw.flate {
    		err = mw.flateWriter.Flush()
    		if err != nil {
    			return fmt.Errorf("failed to flush flate: %w", err)
    		}
    	}
    
    	_, err = mw.c.writeFrame(mw.ctx, true, mw.flate, mw.opcode, nil)
    	if err != nil {
    		return fmt.Errorf("failed to write fin frame: %w", err)
    	}
    
    	if mw.flate && !mw.flateContextTakeover() {
    		mw.putFlateWriter()
    	}
    	mw.mu.unlock()
    	return nil
    }
    
    func (mw *msgWriter) close() {
    	if mw.c.client {
    		mw.c.writeFrameMu.forceLock()
    		putBufioWriter(mw.c.bw)
    	}
    
    	mw.writeMu.forceLock()
    	mw.putFlateWriter()
    }
    
    func (c *Conn) writeControl(ctx context.Context, opcode opcode, p []byte) error {
    	ctx, cancel := context.WithTimeout(ctx, time.Second*5)
    	defer cancel()
    
    	_, err := c.writeFrame(ctx, true, false, opcode, p)
    	if err != nil {
    		return fmt.Errorf("failed to write control frame %v: %w", opcode, err)
    	}
    	return nil
    }
    
    // frame handles all writes to the connection.
    func (c *Conn) writeFrame(ctx context.Context, fin bool, flate bool, opcode opcode, p []byte) (_ int, err error) {
    	err = c.writeFrameMu.lock(ctx)
    	if err != nil {
    		return 0, err
    	}
    
    	// If the state says a close has already been written, we wait until
    	// the connection is closed and return that error.
    	//
    	// However, if the frame being written is a close, that means its the close from
    	// the state being set so we let it go through.
    	c.closeMu.Lock()
    	wroteClose := c.wroteClose
    	c.closeMu.Unlock()
    	if wroteClose && opcode != opClose {
    		c.writeFrameMu.unlock()
    		select {
    		case <-ctx.Done():
    			return 0, ctx.Err()
    		case <-c.closed:
    			return 0, net.ErrClosed
    		}
    	}
    	defer c.writeFrameMu.unlock()
    
    	select {
    	case <-c.closed:
    		return 0, net.ErrClosed
    	case c.writeTimeout <- ctx:
    	}
    
    	defer func() {
    		if err != nil {
    			select {
    			case <-c.closed:
    				err = net.ErrClosed
    			case <-ctx.Done():
    				err = ctx.Err()
    			default:
    			}
    			c.close(err)
    			err = fmt.Errorf("failed to write frame: %w", err)
    		}
    	}()
    
    	c.writeHeader.fin = fin
    	c.writeHeader.opcode = opcode
    	c.writeHeader.payloadLength = int64(len(p))
    
    	if c.client {
    		c.writeHeader.masked = true
    		_, err = io.ReadFull(rand.Reader, c.writeHeaderBuf[:4])
    		if err != nil {
    			return 0, fmt.Errorf("failed to generate masking key: %w", err)
    		}
    		c.writeHeader.maskKey = binary.LittleEndian.Uint32(c.writeHeaderBuf[:])
    	}
    
    	c.writeHeader.rsv1 = false
    	if flate && (opcode == opText || opcode == opBinary) {
    		c.writeHeader.rsv1 = true
    	}
    
    	err = writeFrameHeader(c.writeHeader, c.bw, c.writeHeaderBuf[:])
    	if err != nil {
    		return 0, err
    	}
    
    	n, err := c.writeFramePayload(p)
    	if err != nil {
    		return n, err
    	}
    
    	if c.writeHeader.fin {
    		err = c.bw.Flush()
    		if err != nil {
    			return n, fmt.Errorf("failed to flush: %w", err)
    		}
    	}
    
    	select {
    	case <-c.closed:
    		if opcode == opClose {
    			return n, nil
    		}
    		return n, net.ErrClosed
    	case c.writeTimeout <- context.Background():
    	}
    
    	return n, nil
    }
    
    func (c *Conn) writeFramePayload(p []byte) (n int, err error) {
    	defer errd.Wrap(&err, "failed to write frame payload")
    
    	if !c.writeHeader.masked {
    		return c.bw.Write(p)
    	}
    
    	maskKey := c.writeHeader.maskKey
    	for len(p) > 0 {
    		// If the buffer is full, we need to flush.
    		if c.bw.Available() == 0 {
    			err = c.bw.Flush()
    			if err != nil {
    				return n, err
    			}
    		}
    
    		// Start of next write in the buffer.
    		i := c.bw.Buffered()
    
    		j := len(p)
    		if j > c.bw.Available() {
    			j = c.bw.Available()
    		}
    
    		_, err := c.bw.Write(p[:j])
    		if err != nil {
    			return n, err
    		}
    
    		maskKey = mask(maskKey, c.writeBuf[i:c.bw.Buffered()])
    
    		p = p[j:]
    		n += j
    	}
    
    	return n, nil
    }
    
    // extractBufioWriterBuf grabs the []byte backing a *bufio.Writer
    // and returns it.
    func extractBufioWriterBuf(bw *bufio.Writer, w io.Writer) []byte {
    	var writeBuf []byte
    	bw.Reset(util.WriterFunc(func(p2 []byte) (int, error) {
    		writeBuf = p2[:cap(p2)]
    		return len(p2), nil
    	}))
    
    	bw.WriteByte(0)
    	bw.Flush()
    
    	bw.Reset(w)
    
    	return writeBuf
    }
    
    func (c *Conn) writeError(code StatusCode, err error) {
    	c.setCloseErr(err)
    	c.writeClose(code, err.Error())
    	c.close(nil)
    }