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[](https://godoc.org/nhooyr.io/websocket)
[](https://github.com/nhooyr/websocket/releases)
[](https://codecov.io/gh/nhooyr/websocket)
[](https://github.com/nhooyr/websocket/commits/master)
websocket is a minimal and idiomatic WebSocket library for Go.
- First class [context.Context](https://blog.golang.org/context) support
- Thorough tests, fully passes the [autobahn-testsuite](https://github.com/crossbario/autobahn-testsuite)
- [Zero dependencies](https://godoc.org/nhooyr.io/websocket?imports)
- JSON and ProtoBuf helpers in the [wsjson](https://godoc.org/nhooyr.io/websocket/wsjson) and [wspb](https://godoc.org/nhooyr.io/websocket/wspb) subpackages
- [ ] WebSockets over HTTP/2 [#4](https://github.com/nhooyr/websocket/issues/4)
- [ ] WASM Compilation [#121](https://github.com/nhooyr/websocket/issues/121)
For a production quality example that shows off the full API, see the [echo example on the godoc](https://godoc.org/nhooyr.io/websocket#example-package--Echo). On github, the example is at [example_echo_test.go](./example_echo_test.go).
Please use the [errors.As](https://golang.org/pkg/errors/#As) function [new in Go 1.13](https://golang.org/doc/go1.13#error_wrapping) to check for [websocket.CloseError](https://godoc.org/nhooyr.io/websocket#CloseError). See the [CloseError godoc example](https://godoc.org/nhooyr.io/websocket#example-CloseError).
http.HandlerFunc(func (w http.ResponseWriter, r *http.Request) {
c, err := websocket.Accept(w, r, nil)
defer c.Close(websocket.StatusInternalError, "the sky is falling")
ctx, cancel := context.WithTimeout(r.Context(), time.Second*10)
var v interface{}
err = wsjson.Read(ctx, c, &v)
c.Close(websocket.StatusNormalClosure, "")
The client side of this library requires at minimum Go 1.12 as it uses a [new feature
in net/http](https://github.com/golang/go/issues/26937#issuecomment-415855861) to perform WebSocket handshakes.
ctx, cancel := context.WithTimeout(context.Background(), time.Minute)
c, _, err := websocket.Dial(ctx, "ws://localhost:8080", nil)
defer c.Close(websocket.StatusInternalError, "the sky is falling")
c.Close(websocket.StatusNormalClosure, "")
- A minimal API is easier to maintain due to less docs, tests and bugs
- A minimal API is also easier to use and learn
- Context based cancellation is more ergonomic and robust than setting deadlines
- net.Conn is never exposed as WebSocket over HTTP/2 will not have a net.Conn.
- Using net/http's Client for dialing means we do not have to reinvent dialing hooks
- We do not support the deflate compression extension because Go's compress/flate library
is very memory intensive and browsers do not handle WebSocket compression intelligently.
See [#5](https://github.com/nhooyr/websocket/issues/5)
Before the comparison, I want to point out that both gorilla/websocket and gobwas/ws were
extremely useful in implementing the WebSocket protocol correctly so _big thanks_ to the
authors of both. In particular, I made sure to go through the issue tracker of gorilla/websocket
to ensure I implemented details correctly and understood how people were using WebSockets in
production.
### gorilla/websocket
https://github.com/gorilla/websocket
This package is the community standard but it is 6 years old and over time
has accumulated cruft. There are too many ways to do the same thing.
Just compare the godoc of
[nhooyr/websocket](https://godoc.org/github.com/nhooyr/websocket) side by side with
[gorilla/websocket](https://godoc.org/github.com/gorilla/websocket).
The API for nhooyr/websocket has been designed such that there is only one way to do things
which makes it easy to use correctly. Not only is the API simpler, the implementation is
only 1700 lines whereas gorilla/websocket is at 3500 lines. That's more code to maintain,
more code to test, more code to document and more surface area for bugs.
Moreover, nhooyr/websocket has support for newer Go idioms such as context.Context and
also uses net/http's Client and ResponseWriter directly for WebSocket handshakes.
gorilla/websocket writes its handshakes to the underlying net.Conn which means
it has to reinvent hooks for TLS and proxies and prevents support of HTTP/2.
Some more advantages of nhooyr/websocket are that it supports concurrent writes and
makes it very easy to close the connection with a status code and reason.
The ping API is also nicer. gorilla/websocket requires registering a pong handler on the Conn
which results in awkward control flow. With nhooyr/websocket you use the Ping method on the Conn
that sends a ping and also waits for the pong, though you must be reading from the connection
for the pong to be read.
In terms of performance, the differences mostly depend on your application code. nhooyr/websocket
reuses message buffers out of the box if you use the wsjson and wspb subpackages.
As mentioned above, nhooyr/websocket also supports concurrent writers.
The only performance con to nhooyr/websocket is that uses one extra goroutine to support
cancellation with context.Context. This costs 2 KB of memory which is cheap compared to
### x/net/websocket
https://godoc.org/golang.org/x/net/websocket
Unmaintained and the API does not reflect WebSocket semantics. Should never be used.
See https://github.com/golang/go/issues/18152
### gobwas/ws
https://github.com/gobwas/ws
This library has an extremely flexible API but that comes at the cost of usability
This library is fantastic in terms of performance. The author put in significant
effort to ensure its speed and I have applied as many of its optimizations as
I could into nhooyr/websocket. Definitely check out his fantastic [blog post](https://medium.freecodecamp.org/million-websockets-and-go-cc58418460bb)
If you want a library that gives you absolute control over everything, this is the library,
but for most users, the API provided by nhooyr/websocket will fit better as it is nearly just
as performant but much easier to use correctly and idiomatic.
## Contributing
Please see [docs/CONTRIBUTING.md](docs/CONTRIBUTING.md).
## Users
This is a list of companies or projects that use this library.
- [Coder](https://github.com/cdr)
- [Tatsu Works](https://github.com/tatsuworks) - Ingresses 20TB/month of websocket data on their Discord bot.
If your company or project is using this library, please feel free to open an issue or PR to amend the list.