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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package jrpc
import (
"context"
"encoding/json"
"errors"
"fmt"
"net/url"
"reflect"
"sync/atomic"
"time"
"git.tuxpa.in/a/zlog/log"
)
var (
ErrClientQuit = errors.New("client is closed")
ErrNoResult = errors.New("no result in JSON-RPC response")
ErrSubscriptionQueueOverflow = errors.New("subscription queue overflow")
errClientReconnected = errors.New("client reconnected")
errDead = errors.New("connection lost")
)
const (
// Timeouts
defaultDialTimeout = 10 * time.Second // used if context has no deadline
subscribeTimeout = 5 * time.Second // overall timeout eth_subscribe, rpc_modules calls
)
// BatchElem is an element in a batch request.
type BatchElem struct {
Method string
Args []any
// The result is unmarshaled into this field. Result must be set to a
// non-nil pointer value of the desired type, otherwise the response will be
// discarded.
Result any
// Error is set if the server returns an error for this request, or if
// unmarshaling into Result fails. It is not set for I/O errors.
Error error
}
// Client represents a connection to an RPC server.
type Client struct {
isHTTP bool // connection type: http, ws or ipc
idCounter uint32
r Router
// This function, if non-nil, is called when the connection is lost.
reconnectFunc reconnectFunc
// writeConn is used for writing to the connection on the caller's goroutine. It should
// only be accessed outside of dispatch, with the write lock held. The write lock is
// taken by sending on reqInit and released by sending on reqSent.
writeConn jsonWriter
// for dispatch
close chan struct{}
closing chan struct{} // closed when client is quitting
didClose chan struct{} // closed when client quits
reconnected chan ServerCodec // where write/reconnect sends the new connection
readOp chan readOp // read messages
readErr chan error // errors from read
reqInit chan *requestOp // register response IDs, takes write lock
reqSent chan error // signals write completion, releases write lock
reqTimeout chan *requestOp // removes response IDs when call timeout expires
}
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type reconnectFunc func(ctx context.Context) (ServerCodec, error)
type clientContextKey struct{}
type clientConn struct {
codec ServerCodec
handler *handler
}
func (c *Client) newClientConn(conn ServerCodec) *clientConn {
ctx := context.Background()
ctx = context.WithValue(ctx, clientContextKey{}, c)
ctx = context.WithValue(ctx, peerInfoContextKey{}, conn.peerInfo())
handler := newHandler(ctx, conn, c.r)
return &clientConn{conn, handler}
}
func (cc *clientConn) close(err error, inflightReq *requestOp) {
cc.handler.close(err, inflightReq)
cc.codec.close()
}
type readOp struct {
msgs []*jsonrpcMessage
batch bool
}
type requestOp struct {
ids []json.RawMessage
err error
resp chan *jsonrpcMessage // receives up to len(ids) responses
}
func (op *requestOp) wait(ctx context.Context, c *Client) (*jsonrpcMessage, error) {
select {
case <-ctx.Done():
// Send the timeout to dispatch so it can remove the request IDs.
if !c.isHTTP {
select {
case c.reqTimeout <- op:
case <-c.closing:
}
}
return nil, ctx.Err()
case resp := <-op.resp:
return resp, op.err
}
}
// Dial creates a new client for the given URL.
//
// The currently supported URL schemes are "http", "https", "ws" and "wss". If rawurl is a
// file name with no URL scheme, a local socket connection is established using UNIX
// domain sockets on supported platforms and named pipes on Windows. If you want to
// configure transport options, use DialHTTP, DialWebsocket or DialIPC instead.
//
// For websocket connections, the origin is set to the local host name.
//
// The client reconnects automatically if the connection is lost.
func Dial(rawurl string) (*Client, error) {
return DialContext(context.Background(), rawurl)
}
// DialContext creates a new RPC client, just like Dial.
//
// The context is used to cancel or time out the initial connection establishment. It does
// not affect subsequent interactions with the client.
func DialContext(ctx context.Context, rawurl string) (*Client, error) {
u, err := url.Parse(rawurl)
if err != nil {
return nil, err
}
switch u.Scheme {
case "http", "https":
return DialHTTP(rawurl)
case "ws", "wss":
return DialWebsocket(ctx, rawurl, "")
case "stdio":
return DialStdIO(ctx)
case "":
return DialIPC(ctx, rawurl)
default:
return nil, fmt.Errorf("no known transport for URL scheme %q", u.Scheme)
}
}
// ClientFromContext retrieves the client from the context, if any. This can be used to perform
// 'reverse calls' in a handler method.
func ClientFromContext(ctx context.Context) (*Client, bool) {
client, ok := ctx.Value(clientContextKey{}).(*Client)
return client, ok
}
func newClient(initctx context.Context, connect reconnectFunc) (*Client, error) {
conn, err := connect(initctx)
if err != nil {
return nil, err
}
c := initClient(conn, NewMux())
c.reconnectFunc = connect
return c, nil
}
func initClient(conn ServerCodec, r Router) *Client {
_, isHTTP := conn.(*httpConn)
c := &Client{
r: r,
isHTTP: isHTTP,
writeConn: conn,
close: make(chan struct{}),
closing: make(chan struct{}),
didClose: make(chan struct{}),
reconnected: make(chan ServerCodec),
readOp: make(chan readOp),
readErr: make(chan error),
reqInit: make(chan *requestOp),
reqSent: make(chan error, 1),
reqTimeout: make(chan *requestOp),
}
if !isHTTP {
go c.dispatch(conn)
}
return c
}
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}
// SupportedModules calls the rpc_modules method, retrieving the list of
// APIs that are available on the server.
func (c *Client) SupportedModules() (map[string]string, error) {
var result map[string]string
ctx, cancel := context.WithTimeout(context.Background(), subscribeTimeout)
defer cancel()
err := c.CallContext(ctx, &result, "rpc_modules")
return result, err
}
// Close closes the client, aborting any in-flight requests.
func (c *Client) Close() {
if c.isHTTP {
return
}
select {
case c.close <- struct{}{}:
<-c.didClose
case <-c.didClose:
}
}
// SetHeader adds a custom HTTP header to the client's requests.
// This method only works for clients using HTTP, it doesn't have
// any effect for clients using another transport.
func (c *Client) SetHeader(key, value string) {
if !c.isHTTP {
return
}
conn := c.writeConn.(*httpConn)
conn.mu.Lock()
conn.headers.Set(key, value)
conn.mu.Unlock()
}
func (c *Client) call(ctx context.Context, result any, msg *jsonrpcMessage) error {
var err error
op := &requestOp{ids: []json.RawMessage{msg.ID.RawMessage()}, resp: make(chan *jsonrpcMessage, 1)}
if c.isHTTP {
err = c.sendHTTP(ctx, op, msg)
} else {
err = c.send(ctx, op, msg)
}
if err != nil {
return err
}
// dispatch has accepted the request and will close the channel when it quits.
resp, err := op.wait(ctx, c)
if err != nil {
return err
}
switch {
case resp.Error != nil:
return resp.Error
case len(resp.Result) == 0:
return ErrNoResult
default:
// Do performs a JSON-RPC call with the given arguments and unmarshals into
// result if no error occurred.
//
// The result must be a pointer so that package json can unmarshal into it. You
// can also pass nil, in which case the result is ignored.
func (c *Client) Do(result any, method string, param any) error {
func (c *Client) DoContext(ctx context.Context, result any, method string, param any) error {
if result != nil && reflect.TypeOf(result).Kind() != reflect.Ptr {
return fmt.Errorf("call result parameter must be pointer or nil interface: %v", result)
}
msg, err := c.newMessageP(method, param)
if err != nil {
return err
}
return c.call(ctx, result, msg)
}
func (c *Client) CallContext(ctx context.Context, result any, method string, args ...any) error {
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}
// BatchCall sends all given requests as a single batch and waits for the server
// to return a response for all of them.
//
// In contrast to Call, BatchCall only returns I/O errors. Any error specific to
// a request is reported through the Error field of the corresponding BatchElem.
//
// Note that batch calls may not be executed atomically on the server side.
func (c *Client) BatchCall(b []BatchElem) error {
ctx := context.Background()
return c.BatchCallContext(ctx, b)
}
// BatchCallContext sends all given requests as a single batch and waits for the server
// to return a response for all of them. The wait duration is bounded by the
// context's deadline.
//
// In contrast to CallContext, BatchCallContext only returns errors that have occurred
// while sending the request. Any error specific to a request is reported through the
// Error field of the corresponding BatchElem.
//
// Note that batch calls may not be executed atomically on the server side.
func (c *Client) BatchCallContext(ctx context.Context, b []BatchElem) error {
var (
msgs = make([]*jsonrpcMessage, len(b))
byID = make(map[string]int, len(b))
)
op := &requestOp{
ids: make([]json.RawMessage, len(b)),
resp: make(chan *jsonrpcMessage, len(b)),
}
for i, elem := range b {
msg, err := c.newMessage(elem.Method, elem.Args...)
if err != nil {
return err
}
msgs[i] = msg
}
var err error
if c.isHTTP {
err = c.sendBatchHTTP(ctx, op, msgs)
} else {
err = c.send(ctx, op, msgs)
}
// Wait for all responses to come back.
for n := 0; n < len(b) && err == nil; n++ {
var resp *jsonrpcMessage
resp, err = op.wait(ctx, c)
if err != nil {
break
}
// Find the element corresponding to this response.
// The element is guaranteed to be present because dispatch
// only sends valid IDs to our channel.
if resp.Error != nil {
elem.Error = resp.Error
continue
}
if len(resp.Result) == 0 {
elem.Error = ErrNoResult
continue
}
}
return err
}
func (c *Client) Notify(ctx context.Context, method string, args ...any) error {
return c.DoNotify(ctx, method, args)
}
// Notify sends a notification, i.e. a method call that doesn't expect a response.
func (c *Client) DoNotify(ctx context.Context, method string, args any) error {
if err != nil {
return err
}
msg.ID = nil
if c.isHTTP {
return c.sendHTTP(ctx, op, msg)
}
return c.send(ctx, op, msg)
}
func (c *Client) newMessage(method string, paramsIn ...any) (*jsonrpcMessage, error) {
func (c *Client) newMessageP(method string, paramIn any) (*jsonrpcMessage, error) {
msg := &jsonrpcMessage{ID: c.nextID(), Method: method}
if paramIn != nil { // prevent sending "params":null
var err error
// send registers op with the dispatch loop, then sends msg on the connection.
// if sending fails, op is deregistered.
func (c *Client) send(ctx context.Context, op *requestOp, msg any) error {
select {
case c.reqInit <- op:
err := c.write(ctx, msg, false)
c.reqSent <- err
return err
case <-ctx.Done():
// This can happen if the client is overloaded or unable to keep up with
// subscription notifications.
return ctx.Err()
case <-c.closing:
return ErrClientQuit
}
}
func (c *Client) write(ctx context.Context, msg any, retry bool) error {
if c.writeConn == nil {
// The previous write failed. Try to establish a new connection.
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return err
}
}
err := c.writeConn.writeJSON(ctx, msg)
if err != nil {
c.writeConn = nil
if !retry {
return c.write(ctx, msg, true)
}
}
return err
}
func (c *Client) reconnect(ctx context.Context) error {
if c.reconnectFunc == nil {
return errDead
}
if _, ok := ctx.Deadline(); !ok {
var cancel func()
ctx, cancel = context.WithTimeout(ctx, defaultDialTimeout)
defer cancel()
}
newconn, err := c.reconnectFunc(ctx)
if err != nil {
log.Trace().Err(err).Msg("RPC client reconnect failed")
return err
}
select {
case c.reconnected <- newconn:
c.writeConn = newconn
return nil
case <-c.didClose:
newconn.close()
return ErrClientQuit
}
}
// dispatch is the main loop of the client.
// It sends read messages to waiting calls to Call and BatchCall
// and subscription notifications to registered subscriptions.
func (c *Client) dispatch(codec ServerCodec) {
var (
lastOp *requestOp // tracks last send operation
reqInitLock = c.reqInit // nil while the send lock is held
conn = c.newClientConn(codec)
reading = true
)
defer func() {
close(c.closing)
if reading {
conn.close(ErrClientQuit, nil)
c.drainRead()
}
close(c.didClose)
}()
// Spawn the initial read loop.
go c.read(codec)
for {
select {
case <-c.close:
return
// Read path:
case op := <-c.readOp:
if op.batch {
conn.handler.handleBatch(op.msgs)
} else {
conn.handler.handleMsg(op.msgs[0])
}
case err := <-c.readErr:
conn.handler.log.Debug().Err(err).Msg("RPC connection read error")
conn.close(err, lastOp)
reading = false
// Reconnect:
case newcodec := <-c.reconnected:
log.Debug().Bool("reading", reading).Str("conn", newcodec.remoteAddr()).Msg("RPC client reconnected")
if reading {
// Wait for the previous read loop to exit. This is a rare case which
// happens if this loop isn't notified in time after the connection breaks.
// In those cases the caller will notice first and reconnect. Closing the
// handler terminates all waiting requests (closing op.resp) except for
// lastOp, which will be transferred to the new handler.
conn.close(errClientReconnected, lastOp)
c.drainRead()
}
go c.read(newcodec)
reading = true
conn = c.newClientConn(newcodec)
// Re-register the in-flight request on the new handler
// because that's where it will be sent.
conn.handler.addRequestOp(lastOp)
// Send path:
case op := <-reqInitLock:
// Stop listening for further requests until the current one has been sent.
reqInitLock = nil
lastOp = op
conn.handler.addRequestOp(op)
case err := <-c.reqSent:
if err != nil {
// Remove response handlers for the last send. When the read loop
// goes down, it will signal all other current operations.
conn.handler.removeRequestOp(lastOp)
}
// Let the next request in.
reqInitLock = c.reqInit
lastOp = nil
case op := <-c.reqTimeout:
conn.handler.removeRequestOp(op)
}
}
}
// drainRead drops read messages until an error occurs.
func (c *Client) drainRead() {
for {
select {
case <-c.readOp:
case <-c.readErr:
return
}
}
}
// read decodes RPC messages from a codec, feeding them into dispatch.
func (c *Client) read(codec ServerCodec) {
for {
msgs, batch, err := codec.readBatch()
if _, ok := err.(*json.SyntaxError); ok {
codec.writeJSON(context.Background(), errorMessage(&parseError{err.Error()}))
}
if err != nil {
c.readErr <- err
return
}
c.readOp <- readOp{msgs, batch}
}
}