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  1. Feb 19, 2021
  2. Jan 26, 2021
    • Zsolt Felföldi's avatar
      les: switch to new discv5 (#21940) · a72fa88a
      Zsolt Felföldi authored
      
      This PR enables running the new discv5 protocol in both LES client
      and server mode. In client mode it mixes discv5 and dnsdisc iterators
      (if both are enabled) and filters incoming ENRs for "les" tag and fork ID.
      The old p2p/discv5 package and all references to it are removed.
      
      Co-authored-by: default avatarFelix Lange <fjl@twurst.com>
      a72fa88a
  3. Nov 25, 2020
  4. Sep 14, 2020
    • Zsolt Felföldi's avatar
      p2p/nodestate: ensure correct callback order (#21436) · 4eb92969
      Zsolt Felföldi authored
      This PR adds an extra guarantee to NodeStateMachine: it ensures that all
      immediate effects of a certain change are processed before any subsequent
      effects of any of the immediate effects on the same node. In the original
      version, if a cascaded change caused a subscription callback to be called
      multiple times for the same node then these calls might have happened in a
      wrong chronological order.
      
      For example:
      
      - a subscription to flag0 changes flag1 and flag2
      - a subscription to flag1 changes flag3
      - a subscription to flag1, flag2 and flag3 was called in the following order:
      
         [flag1] -> [flag1, flag3]
         [] -> [flag1]
         [flag1, flag3] -> [flag1, flag2, flag3]
      
      This happened because the tree of changes was traversed in a "depth-first
      order". Now it is traversed in a "breadth-first order"; each node has a
      FIFO queue for pending callbacks and each triggered subscription callback
      is added to the end of the list. The already existing guarantees are
      retained; no SetState or SetField returns until the callback queue of the
      node is empty again. Just like before, it is the responsibility of the
      state machine design to ensure that infinite state loops are not possible.
      Multiple changes affecting the same node can still happen simultaneously;
      in this case the changes can be interleaved in the FIFO of the node but the
      correct order is still guaranteed.
      
      A new unit test is also added to verify callback order in the above scenario.
      4eb92969
  5. May 22, 2020
    • Zsolt Felföldi's avatar
      les, les/lespay: implement new server pool (#20758) · b4a26811
      Zsolt Felföldi authored
      This PR reimplements the light client server pool. It is also a first step
      to move certain logic into a new lespay package. This package will contain
      the implementation of the lespay token sale functions, the token buying and
      selling logic and other components related to peer selection/prioritization
      and service quality evaluation. Over the long term this package will be
      reusable for incentivizing future protocols.
      
      Since the LES peer logic is now based on enode.Iterator, it can now use
      DNS-based fallback discovery to find servers.
      
      This document describes the function of the new components:
      https://gist.github.com/zsfelfoldi/3c7ace895234b7b345ab4f71dab102d4
      b4a26811
  6. Mar 31, 2020
    • Gary Rong's avatar
      les: create utilities as common package (#20509) · f78ffc05
      Gary Rong authored
      * les: move execqueue into utilities package
      
      execqueue is a util for executing queued functions
      in a serial order which is used by both les server
      and les client. Move it to common package.
      
      * les: move randselect to utilities package
      
      weighted_random_selector is a helpful tool for randomly select
      items maintained in a set but based on the item weight.
      
      It's used anywhere is LES package, mainly by les client but will
      be used in les server with very high chance. So move it into a
      common package as the second step for les separation.
      
      * les: rename to utils
      f78ffc05
  7. Feb 26, 2020
  8. Feb 18, 2020
  9. Aug 21, 2019
  10. Jun 07, 2019
    • Felix Lange's avatar
      p2p/enode: improve IPv6 support, add ENR text representation (#19663) · e83c3ccc
      Felix Lange authored
      * p2p/enr: add entries for for IPv4/IPv6 separation
      
      This adds entry types for "ip6", "udp6", "tcp6" keys. The IP type stays
      around because removing it would break a lot of code and force everyone
      to care about the distinction.
      
      * p2p/enode: track IPv4 and IPv6 address separately
      
      LocalNode predicts the local node's UDP endpoint and updates the record.
      This change makes it predict IPv4 and IPv6 endpoints separately since
      they can now be in the record at the same time.
      
      * p2p/enode: implement base64 text format
      * all: switch to enode.Parse(...)
      
      This allows passing base64-encoded node records to all the places that
      previously accepted enode:// URLs. The URL format is still supported.
      
      * cmd/bootnode, p2p: log node URL instead of ENR
      
      ...and return the base64 record in NodeInfo.
      e83c3ccc
  11. Feb 26, 2019
    • Zsolt Felföldi's avatar
      les, les/flowcontrol: improved request serving and flow control (#18230) · c2003ed6
      Zsolt Felföldi authored
      This change
      
      - implements concurrent LES request serving even for a single peer.
      - replaces the request cost estimation method with a cost table based on
        benchmarks which gives much more consistent results. Until now the
        allowed number of light peers was just a guess which probably contributed
        a lot to the fluctuating quality of available service. Everything related
        to request cost is implemented in a single object, the 'cost tracker'. It
        uses a fixed cost table with a global 'correction factor'. Benchmark code
        is included and can be run at any time to adapt costs to low-level
        implementation changes.
      - reimplements flowcontrol.ClientManager in a cleaner and more efficient
        way, with added capabilities: There is now control over bandwidth, which
        allows using the flow control parameters for client prioritization.
        Target utilization over 100 percent is now supported to model concurrent
        request processing. Total serving bandwidth is reduced during block
        processing to prevent database contention.
      - implements an RPC API for the LES servers allowing server operators to
        assign priority bandwidth to certain clients and change prioritized
        status even while the client is connected. The new API is meant for
        cases where server operators charge for LES using an off-protocol mechanism.
      - adds a unit test for the new client manager.
      - adds an end-to-end test using the network simulator that tests bandwidth
        control functions through the new API.
      c2003ed6
  12. Jan 24, 2019
  13. Nov 15, 2018
  14. Sep 24, 2018
    • Felix Lange's avatar
      all: new p2p node representation (#17643) · 30cd5c18
      Felix Lange authored
      Package p2p/enode provides a generalized representation of p2p nodes
      which can contain arbitrary information in key/value pairs. It is also
      the new home for the node database. The "v4" identity scheme is also
      moved here from p2p/enr to remove the dependency on Ethereum crypto from
      that package.
      
      Record signature handling is changed significantly. The identity scheme
      registry is removed and acceptable schemes must be passed to any method
      that needs identity. This means records must now be validated explicitly
      after decoding.
      
      The enode API is designed to make signature handling easy and safe: most
      APIs around the codebase work with enode.Node, which is a wrapper around
      a valid record. Going from enr.Record to enode.Node requires a valid
      signature.
      
      * p2p/discover: port to p2p/enode
      
      This ports the discovery code to the new node representation in
      p2p/enode. The wire protocol is unchanged, this can be considered a
      refactoring change. The Kademlia table can now deal with nodes using an
      arbitrary identity scheme. This requires a few incompatible API changes:
      
        - Table.Lookup is not available anymore. It used to take a public key
          as argument because v4 protocol requires one. Its replacement is
          LookupRandom.
        - Table.Resolve takes *enode.Node instead of NodeID. This is also for
          v4 protocol compatibility because nodes cannot be looked up by ID
          alone.
        - Types Node and NodeID are gone. Further commits in the series will be
          fixes all over the the codebase to deal with those removals.
      
      * p2p: port to p2p/enode and discovery changes
      
      This adapts package p2p to the changes in p2p/discover. All uses of
      discover.Node and discover.NodeID are replaced by their equivalents from
      p2p/enode.
      
      New API is added to retrieve the enode.Node instance of a peer. The
      behavior of Server.Self with discovery disabled is improved. It now
      tries much harder to report a working IP address, falling back to
      127.0.0.1 if no suitable address can be determined through other means.
      These changes were needed for tests of other packages later in the
      series.
      
      * p2p/simulations, p2p/testing: port to p2p/enode
      
      No surprises here, mostly replacements of discover.Node, discover.NodeID
      with their new equivalents. The 'interesting' API changes are:
      
       - testing.ProtocolSession tracks complete nodes, not just their IDs.
       - adapters.NodeConfig has a new method to create a complete node.
      
      These changes were needed to make swarm tests work.
      
      Note that the NodeID change makes the code incompatible with old
      simulation snapshots.
      
      * whisper/whisperv5, whisper/whisperv6: port to p2p/enode
      
      This port was easy because whisper uses []byte for node IDs and
      URL strings in the API.
      
      * eth: port to p2p/enode
      
      Again, easy to port because eth uses strings for node IDs and doesn't
      care about node information in any way.
      
      * les: port to p2p/enode
      
      Apart from replacing discover.NodeID with enode.ID, most changes are in
      the server pool code. It now deals with complete nodes instead
      of (Pubkey, IP, Port) triples. The database format is unchanged for now,
      but we should probably change it to use the node database later.
      
      * node: port to p2p/enode
      
      This change simply replaces discover.Node and discover.NodeID with their
      new equivalents.
      
      * swarm/network: port to p2p/enode
      
      Swarm has its own node address representation, BzzAddr, containing both
      an overlay address (the hash of a secp256k1 public key) and an underlay
      address (enode:// URL).
      
      There are no changes to the BzzAddr format in this commit, but certain
      operations such as creating a BzzAddr from a node ID are now impossible
      because node IDs aren't public keys anymore.
      
      Most swarm-related changes in the series remove uses of
      NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
      as argument. ToOverlayAddr is removed because we can just use the node
      ID directly.
      30cd5c18
  15. Jun 25, 2018
  16. May 03, 2018
  17. Apr 17, 2018
  18. Jan 03, 2018
  19. Nov 09, 2017
  20. Jun 21, 2017
    • Zsolt Felföldi's avatar
      les: code refactoring (#14416) · a5d08c89
      Zsolt Felföldi authored
      This commit does various code refactorings:
      
      - generalizes and moves the request retrieval/timeout/resend logic out of LesOdr
        (will be used by a subsequent PR)
      - reworks the peer management logic so that all services can register with
        peerSet to get notified about added/dropped peers (also gets rid of the ugly
        getAllPeers callback in requestDistributor)
      - moves peerSet, LesOdr, requestDistributor and retrieveManager initialization
        out of ProtocolManager because I believe they do not really belong there and the
        whole init process was ugly and ad-hoc
      a5d08c89
  21. Mar 22, 2017
  22. Mar 03, 2017
  23. Feb 23, 2017
  24. Jan 27, 2017
  25. Jan 26, 2017
  26. Jan 06, 2017
  27. Dec 10, 2016
  28. Dec 08, 2016
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