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  • // Copyright 2015 The go-ethereum Authors
    // This file is part of the go-ethereum library.
    //
    // The go-ethereum library is free software: you can redistribute it and/or modify
    // it under the terms of the GNU Lesser General Public License as published by
    // the Free Software Foundation, either version 3 of the License, or
    // (at your option) any later version.
    //
    // The go-ethereum library is distributed in the hope that it will be useful,
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    // GNU Lesser General Public License for more details.
    //
    // You should have received a copy of the GNU Lesser General Public License
    // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    
    	"math"
    	"math/big"
    	mrand "math/rand"
    	"time"
    
    	"github.com/ethereum/go-ethereum/common"
    
    	"github.com/ethereum/go-ethereum/consensus"
    
    	"github.com/ethereum/go-ethereum/core/types"
    	"github.com/ethereum/go-ethereum/ethdb"
    
    	"github.com/ethereum/go-ethereum/log"
    
    	"github.com/ethereum/go-ethereum/params"
    
    const (
    	headerCacheLimit = 512
    	tdCacheLimit     = 1024
    	numberCacheLimit = 2048
    )
    
    
    // HeaderChain implements the basic block header chain logic that is shared by
    // core.BlockChain and light.LightChain. It is not usable in itself, only as
    // a part of either structure.
    // It is not thread safe either, the encapsulating chain structures should do
    // the necessary mutex locking/unlocking.
    type HeaderChain struct {
    
    	chainDb       ethdb.Database
    	genesisHeader *types.Header
    
    
    	currentHeader     atomic.Value // Current head of the header chain (may be above the block chain!)
    	currentHeaderHash common.Hash  // Hash of the current head of the header chain (prevent recomputing all the time)
    
    	headerCache *lru.Cache // Cache for the most recent block headers
    	tdCache     *lru.Cache // Cache for the most recent block total difficulties
    
    	numberCache *lru.Cache // Cache for the most recent block numbers
    
    	rand   *mrand.Rand
    	engine consensus.Engine
    
    }
    
    // NewHeaderChain creates a new HeaderChain structure.
    //  getValidator should return the parent's validator
    //  procInterrupt points to the parent's interrupt semaphore
    //  wg points to the parent's shutdown wait group
    
    func NewHeaderChain(chainDb ethdb.Database, config *params.ChainConfig, engine consensus.Engine, procInterrupt func() bool) (*HeaderChain, error) {
    
    	headerCache, _ := lru.New(headerCacheLimit)
    	tdCache, _ := lru.New(tdCacheLimit)
    
    	numberCache, _ := lru.New(numberCacheLimit)
    
    
    	// Seed a fast but crypto originating random generator
    	seed, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
    	if err != nil {
    		return nil, err
    	}
    
    	hc := &HeaderChain{
    
    		config:        config,
    
    		chainDb:       chainDb,
    		headerCache:   headerCache,
    		tdCache:       tdCache,
    
    		numberCache:   numberCache,
    
    		procInterrupt: procInterrupt,
    		rand:          mrand.New(mrand.NewSource(seed.Int64())),
    
    	}
    
    	hc.genesisHeader = hc.GetHeaderByNumber(0)
    	if hc.genesisHeader == nil {
    
    		return nil, ErrNoGenesis
    
    	hc.currentHeader.Store(hc.genesisHeader)
    
    	if head := GetHeadBlockHash(chainDb); head != (common.Hash{}) {
    
    		if chead := hc.GetHeaderByHash(head); chead != nil {
    
    	hc.currentHeaderHash = hc.CurrentHeader().Hash()
    
    // GetBlockNumber retrieves the block number belonging to the given hash
    // from the cache or database
    func (hc *HeaderChain) GetBlockNumber(hash common.Hash) uint64 {
    	if cached, ok := hc.numberCache.Get(hash); ok {
    		return cached.(uint64)
    	}
    	number := GetBlockNumber(hc.chainDb, hash)
    	if number != missingNumber {
    		hc.numberCache.Add(hash, number)
    	}
    	return number
    }
    
    
    // WriteHeader writes a header into the local chain, given that its parent is
    // already known. If the total difficulty of the newly inserted header becomes
    // greater than the current known TD, the canonical chain is re-routed.
    //
    // Note: This method is not concurrent-safe with inserting blocks simultaneously
    // into the chain, as side effects caused by reorganisations cannot be emulated
    // without the real blocks. Hence, writing headers directly should only be done
    // in two scenarios: pure-header mode of operation (light clients), or properly
    // separated header/block phases (non-archive clients).
    func (hc *HeaderChain) WriteHeader(header *types.Header) (status WriteStatus, err error) {
    
    	// Cache some values to prevent constant recalculation
    	var (
    		hash   = header.Hash()
    		number = header.Number.Uint64()
    	)
    
    	// Calculate the total difficulty of the header
    
    	ptd := hc.GetTd(header.ParentHash, number-1)
    
    		return NonStatTy, consensus.ErrUnknownAncestor
    
    	localTd := hc.GetTd(hc.currentHeaderHash, hc.CurrentHeader().Number.Uint64())
    
    	externTd := new(big.Int).Add(header.Difficulty, ptd)
    
    
    	// Irrelevant of the canonical status, write the td and header to the database
    	if err := hc.WriteTd(hash, number, externTd); err != nil {
    
    		log.Crit("Failed to write header total difficulty", "err", err)
    
    	}
    	if err := WriteHeader(hc.chainDb, header); err != nil {
    
    		log.Crit("Failed to write header content", "err", err)
    
    	// If the total difficulty is higher than our known, add it to the canonical chain
    	// Second clause in the if statement reduces the vulnerability to selfish mining.
    	// Please refer to http://www.cs.cornell.edu/~ie53/publications/btcProcFC.pdf
    	if externTd.Cmp(localTd) > 0 || (externTd.Cmp(localTd) == 0 && mrand.Float64() < 0.5) {
    		// Delete any canonical number assignments above the new head
    
    		for i := number + 1; ; i++ {
    			hash := GetCanonicalHash(hc.chainDb, i)
    			if hash == (common.Hash{}) {
    				break
    			}
    
    			DeleteCanonicalHash(hc.chainDb, i)
    		}
    		// Overwrite any stale canonical number assignments
    
    		var (
    			headHash   = header.ParentHash
    
    			headNumber = header.Number.Uint64() - 1
    			headHeader = hc.GetHeader(headHash, headNumber)
    
    		)
    		for GetCanonicalHash(hc.chainDb, headNumber) != headHash {
    			WriteCanonicalHash(hc.chainDb, headHash, headNumber)
    
    			headHash = headHeader.ParentHash
    
    			headNumber = headHeader.Number.Uint64() - 1
    			headHeader = hc.GetHeader(headHash, headNumber)
    
    		}
    		// Extend the canonical chain with the new header
    
    		if err := WriteCanonicalHash(hc.chainDb, hash, number); err != nil {
    
    			log.Crit("Failed to insert header number", "err", err)
    
    		if err := WriteHeadHeaderHash(hc.chainDb, hash); err != nil {
    
    			log.Crit("Failed to insert head header hash", "err", err)
    
    		hc.currentHeaderHash = hash
    		hc.currentHeader.Store(types.CopyHeader(header))
    
    	hc.headerCache.Add(hash, header)
    
    	hc.numberCache.Add(hash, number)
    
    	return
    }
    
    // WhCallback is a callback function for inserting individual headers.
    // A callback is used for two reasons: first, in a LightChain, status should be
    // processed and light chain events sent, while in a BlockChain this is not
    // necessary since chain events are sent after inserting blocks. Second, the
    // header writes should be protected by the parent chain mutex individually.
    type WhCallback func(*types.Header) error
    
    
    func (hc *HeaderChain) ValidateHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
    
    	// Do a sanity check that the provided chain is actually ordered and linked
    	for i := 1; i < len(chain); i++ {
    		if chain[i].Number.Uint64() != chain[i-1].Number.Uint64()+1 || chain[i].ParentHash != chain[i-1].Hash() {
    			// Chain broke ancestry, log a messge (programming error) and skip insertion
    
    			log.Error("Non contiguous header insert", "number", chain[i].Number, "hash", chain[i].Hash(),
    				"parent", chain[i].ParentHash, "prevnumber", chain[i-1].Number, "prevhash", chain[i-1].Hash())
    
    			return 0, fmt.Errorf("non contiguous insert: item %d is #%d [%x…], item %d is #%d [%x…] (parent [%x…])", i-1, chain[i-1].Number,
    				chain[i-1].Hash().Bytes()[:4], i, chain[i].Number, chain[i].Hash().Bytes()[:4], chain[i].ParentHash[:4])
    
    	// Generate the list of seal verification requests, and start the parallel verifier
    	seals := make([]bool, len(chain))
    	for i := 0; i < len(seals)/checkFreq; i++ {
    
    		index := i*checkFreq + hc.rand.Intn(checkFreq)
    
    		if index >= len(seals) {
    			index = len(seals) - 1
    
    	seals[len(seals)-1] = true // Last should always be verified to avoid junk
    
    	abort, results := hc.engine.VerifyHeaders(hc, chain, seals)
    	defer close(abort)
    
    	// Iterate over the headers and ensure they all check out
    	for i, header := range chain {
    		// If the chain is terminating, stop processing blocks
    		if hc.procInterrupt() {
    			log.Debug("Premature abort during headers verification")
    			return 0, errors.New("aborted")
    
    		// If the header is a banned one, straight out abort
    		if BadHashes[header.Hash()] {
    
    		}
    		// Otherwise wait for headers checks and ensure they pass
    		if err := <-results; err != nil {
    			return i, err
    
    // InsertHeaderChain attempts to insert the given header chain in to the local
    // chain, possibly creating a reorg. If an error is returned, it will return the
    // index number of the failing header as well an error describing what went wrong.
    //
    // The verify parameter can be used to fine tune whether nonce verification
    // should be done or not. The reason behind the optional check is because some
    // of the header retrieval mechanisms already need to verfy nonces, as well as
    // because nonces can be verified sparsely, not needing to check each.
    
    func (hc *HeaderChain) InsertHeaderChain(chain []*types.Header, writeHeader WhCallback, start time.Time) (int, error) {
    	// Collect some import statistics to report on
    	stats := struct{ processed, ignored int }{}
    
    	// All headers passed verification, import them into the database
    	for i, header := range chain {
    		// Short circuit insertion if shutting down
    		if hc.procInterrupt() {
    
    			log.Debug("Premature abort during headers import")
    			return i, errors.New("aborted")
    
    		}
    		// If the header's already known, skip it, otherwise store
    
    		if hc.HasHeader(header.Hash(), header.Number.Uint64()) {
    
    			stats.ignored++
    			continue
    		}
    		if err := writeHeader(header); err != nil {
    			return i, err
    		}
    		stats.processed++
    	}
    	// Report some public statistics so the user has a clue what's going on
    
    	last := chain[len(chain)-1]
    
    	log.Info("Imported new block headers", "count", stats.processed, "elapsed", common.PrettyDuration(time.Since(start)),
    		"number", last.Number, "hash", last.Hash(), "ignored", stats.ignored)
    
    
    	return 0, nil
    }
    
    // GetBlockHashesFromHash retrieves a number of block hashes starting at a given
    // hash, fetching towards the genesis block.
    func (hc *HeaderChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
    	// Get the origin header from which to fetch
    
    	header := hc.GetHeaderByHash(hash)
    
    	if header == nil {
    		return nil
    	}
    	// Iterate the headers until enough is collected or the genesis reached
    	chain := make([]common.Hash, 0, max)
    	for i := uint64(0); i < max; i++ {
    
    		next := header.ParentHash
    
    		if header = hc.GetHeader(next, header.Number.Uint64()-1); header == nil {
    
    		chain = append(chain, next)
    
    			break
    		}
    	}
    	return chain
    }
    
    // GetTd retrieves a block's total difficulty in the canonical chain from the
    
    // database by hash and number, caching it if found.
    func (hc *HeaderChain) GetTd(hash common.Hash, number uint64) *big.Int {
    
    	// Short circuit if the td's already in the cache, retrieve otherwise
    	if cached, ok := hc.tdCache.Get(hash); ok {
    		return cached.(*big.Int)
    	}
    
    	td := GetTd(hc.chainDb, hash, number)
    
    	if td == nil {
    		return nil
    	}
    	// Cache the found body for next time and return
    	hc.tdCache.Add(hash, td)
    	return td
    }
    
    
    // GetTdByHash retrieves a block's total difficulty in the canonical chain from the
    // database by hash, caching it if found.
    func (hc *HeaderChain) GetTdByHash(hash common.Hash) *big.Int {
    	return hc.GetTd(hash, hc.GetBlockNumber(hash))
    }
    
    
    // WriteTd stores a block's total difficulty into the database, also caching it
    // along the way.
    
    func (hc *HeaderChain) WriteTd(hash common.Hash, number uint64, td *big.Int) error {
    	if err := WriteTd(hc.chainDb, hash, number, td); err != nil {
    
    		return err
    	}
    	hc.tdCache.Add(hash, new(big.Int).Set(td))
    	return nil
    }
    
    
    // GetHeader retrieves a block header from the database by hash and number,
    // caching it if found.
    func (hc *HeaderChain) GetHeader(hash common.Hash, number uint64) *types.Header {
    
    	// Short circuit if the header's already in the cache, retrieve otherwise
    	if header, ok := hc.headerCache.Get(hash); ok {
    		return header.(*types.Header)
    	}
    
    	header := GetHeader(hc.chainDb, hash, number)
    
    	if header == nil {
    		return nil
    	}
    	// Cache the found header for next time and return
    
    	hc.headerCache.Add(hash, header)
    
    // GetHeaderByHash retrieves a block header from the database by hash, caching it if
    // found.
    func (hc *HeaderChain) GetHeaderByHash(hash common.Hash) *types.Header {
    	return hc.GetHeader(hash, hc.GetBlockNumber(hash))
    }
    
    
    // HasHeader checks if a block header is present in the database or not.
    func (hc *HeaderChain) HasHeader(hash common.Hash, number uint64) bool {
    	if hc.numberCache.Contains(hash) || hc.headerCache.Contains(hash) {
    		return true
    	}
    	ok, _ := hc.chainDb.Has(headerKey(hash, number))
    	return ok
    
    }
    
    // GetHeaderByNumber retrieves a block header from the database by number,
    // caching it (associated with its hash) if found.
    func (hc *HeaderChain) GetHeaderByNumber(number uint64) *types.Header {
    	hash := GetCanonicalHash(hc.chainDb, number)
    	if hash == (common.Hash{}) {
    		return nil
    	}
    
    	return hc.GetHeader(hash, number)
    
    }
    
    // CurrentHeader retrieves the current head header of the canonical chain. The
    // header is retrieved from the HeaderChain's internal cache.
    func (hc *HeaderChain) CurrentHeader() *types.Header {
    
    	return hc.currentHeader.Load().(*types.Header)
    
    }
    
    // SetCurrentHeader sets the current head header of the canonical chain.
    func (hc *HeaderChain) SetCurrentHeader(head *types.Header) {
    	if err := WriteHeadHeaderHash(hc.chainDb, head.Hash()); err != nil {
    
    		log.Crit("Failed to insert head header hash", "err", err)
    
    	hc.currentHeaderHash = head.Hash()
    
    }
    
    // DeleteCallback is a callback function that is called by SetHead before
    // each header is deleted.
    
    type DeleteCallback func(common.Hash, uint64)
    
    
    // SetHead rewinds the local chain to a new head. Everything above the new head
    // will be deleted and the new one set.
    func (hc *HeaderChain) SetHead(head uint64, delFn DeleteCallback) {
    	height := uint64(0)
    
    
    	if hdr := hc.CurrentHeader(); hdr != nil {
    		height = hdr.Number.Uint64()
    
    	for hdr := hc.CurrentHeader(); hdr != nil && hdr.Number.Uint64() > head; hdr = hc.CurrentHeader() {
    		hash := hdr.Hash()
    		num := hdr.Number.Uint64()
    
    		DeleteHeader(hc.chainDb, hash, num)
    		DeleteTd(hc.chainDb, hash, num)
    
    		hc.currentHeader.Store(hc.GetHeader(hdr.ParentHash, hdr.Number.Uint64()-1))
    
    	}
    	// Roll back the canonical chain numbering
    	for i := height; i > head; i-- {
    		DeleteCanonicalHash(hc.chainDb, i)
    	}
    	// Clear out any stale content from the caches
    	hc.headerCache.Purge()
    	hc.tdCache.Purge()
    
    	hc.numberCache.Purge()
    
    	if hc.CurrentHeader() == nil {
    		hc.currentHeader.Store(hc.genesisHeader)
    
    	hc.currentHeaderHash = hc.CurrentHeader().Hash()
    
    
    	if err := WriteHeadHeaderHash(hc.chainDb, hc.currentHeaderHash); err != nil {
    
    		log.Crit("Failed to reset head header hash", "err", err)
    
    	}
    }
    
    // SetGenesis sets a new genesis block header for the chain
    func (hc *HeaderChain) SetGenesis(head *types.Header) {
    	hc.genesisHeader = head
    }
    
    
    // Config retrieves the header chain's chain configuration.
    func (hc *HeaderChain) Config() *params.ChainConfig { return hc.config }
    
    // Engine retrieves the header chain's consensus engine.
    func (hc *HeaderChain) Engine() consensus.Engine { return hc.engine }
    
    
    // GetBlock implements consensus.ChainReader, and returns nil for every input as
    // a header chain does not have blocks available for retrieval.
    func (hc *HeaderChain) GetBlock(hash common.Hash, number uint64) *types.Block {
    	return nil