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"github.com/ethereum/go-ethereum/params"
var (
chainlogger = logger.NewLogger("CHAIN")
jsonlogger = logger.NewJsonLogger()
blockHashPre = []byte("block-hash-")
blockNumPre = []byte("block-num-")
const (
blockCacheLimit = 10000
maxFutureBlocks = 256
)
func CalcDifficulty(block, parent *types.Header) *big.Int {
adjust := new(big.Int).Div(parent.Difficulty, params.DifficultyBoundDivisor)
if big.NewInt(int64(block.Time)-int64(parent.Time)).Cmp(params.DurationLimit) < 0 {
if diff.Cmp(params.MinimumDifficulty) < 0 {
return params.MinimumDifficulty
func CalculateTD(block, parent *types.Block) *big.Int {
if parent == nil {
return block.Difficulty()
}
td := new(big.Int).Add(parent.Td, block.Header().Difficulty)
func CalcGasLimit(parent *types.Block) *big.Int {
// ((1024-1) * parent.gasLimit + (gasUsed * 6 / 5)) / 1024
previous := new(big.Int).Mul(big.NewInt(1024-1), parent.GasLimit())
current := new(big.Rat).Mul(new(big.Rat).SetInt(parent.GasUsed()), big.NewRat(6, 5))
curInt := new(big.Int).Div(current.Num(), current.Denom())
result := new(big.Int).Add(previous, curInt)
result.Div(result, big.NewInt(1024))
return common.BigMax(params.GenesisGasLimit, result)
blockDb common.Database
stateDb common.Database
mu sync.RWMutex
tsmu sync.RWMutex
td *big.Int
currentBlock *types.Block
lastBlockHash common.Hash
currentGasLimit *big.Int
txState *state.ManagedState
cache *BlockCache
futureBlocks *BlockCache
wg sync.WaitGroup
func NewChainManager(blockDb, stateDb common.Database, mux *event.TypeMux) *ChainManager {
blockDb: blockDb,
stateDb: stateDb,
genesisBlock: GenesisBlock(stateDb),
eventMux: mux,
quit: make(chan struct{}),
cache: NewBlockCache(blockCacheLimit),
// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
for _, hash := range badHashes {
if block := bc.GetBlock(hash); block != nil {
glog.V(logger.Error).Infof("Found bad hash. Reorganising chain to state %x\n", block.ParentHash().Bytes()[:4])
block = bc.GetBlock(block.ParentHash())
if block == nil {
glog.Fatal("Unable to complete. Parent block not found. Corrupted DB?")
}
bc.SetHead(block)
glog.V(logger.Error).Infoln("Chain reorg was successfull. Resuming normal operation")
}
}
bc.transState = bc.State().Copy()
// Take ownership of this particular state
bc.txState = state.ManageState(bc.State().Copy())
bc.futureBlocks = NewBlockCache(maxFutureBlocks)
func (bc *ChainManager) SetHead(head *types.Block) {
bc.mu.Lock()
defer bc.mu.Unlock()
for block := bc.currentBlock; block != nil && block.Hash() != head.Hash(); block = bc.GetBlock(block.Header().ParentHash) {
bc.removeBlock(block)
}
bc.cache = NewBlockCache(blockCacheLimit)
bc.currentBlock = head
statedb := state.New(head.Root(), bc.stateDb)
bc.txState = state.ManageState(statedb)
bc.transState = statedb.Copy()
bc.setTotalDifficulty(head.Td)
bc.insert(head)
func (self *ChainManager) Td() *big.Int {
self.mu.RLock()
defer self.mu.RUnlock()
func (self *ChainManager) GasLimit() *big.Int {
return self.currentGasLimit
}
func (self *ChainManager) LastBlockHash() common.Hash {
self.mu.RLock()
defer self.mu.RUnlock()
return self.lastBlockHash
}
func (self *ChainManager) CurrentBlock() *types.Block {
self.mu.RLock()
defer self.mu.RUnlock()
return self.currentBlock
func (self *ChainManager) Status() (td *big.Int, currentBlock common.Hash, genesisBlock common.Hash) {
return self.td, self.currentBlock.Hash(), self.genesisBlock.Hash()
Viktor Trón
committed
}
func (self *ChainManager) SetProcessor(proc types.BlockProcessor) {
self.processor = proc
}
func (self *ChainManager) State() *state.StateDB {
return state.New(self.CurrentBlock().Root(), self.stateDb)
}
func (self *ChainManager) TransState() *state.StateDB {
self.tsmu.RLock()
defer self.tsmu.RUnlock()
func (self *ChainManager) TxState() *state.ManagedState {
self.tsmu.RLock()
defer self.tsmu.RUnlock()
return self.txState
}
func (self *ChainManager) setTxState(statedb *state.StateDB) {
self.tsmu.Lock()
defer self.tsmu.Unlock()
self.txState = state.ManageState(statedb)
func (self *ChainManager) setTransState(statedb *state.StateDB) {
self.transState = statedb
}
func (bc *ChainManager) setLastState() {
data, _ := bc.blockDb.Get([]byte("LastBlock"))
bc.currentBlock = block
// Set the last know difficulty (might be 0x0 as initial value, Genesis)
bc.currentGasLimit = CalcGasLimit(bc.currentBlock)
if glog.V(logger.Info) {
glog.Infof("Last block (#%v) %x TD=%v\n", bc.currentBlock.Number(), bc.currentBlock.Hash(), bc.td)
}
func (bc *ChainManager) makeCache() {
if bc.cache == nil {
bc.cache = NewBlockCache(blockCacheLimit)
}
// load in last `blockCacheLimit` - 1 blocks. Last block is the current.
ancestors := bc.GetAncestors(bc.currentBlock, blockCacheLimit-1)
ancestors = append(ancestors, bc.currentBlock)
for _, block := range ancestors {
bc.cache.Push(block)
}
}
func (bc *ChainManager) NewBlock(coinbase common.Address) *types.Block {
var (
root common.Hash
parentHash common.Hash
)
if bc.currentBlock != nil {
root = bc.currentBlock.Header().Root
parentHash = bc.lastBlockHash
block := types.NewBlock(
parentHash,
block.SetUncles(nil)
block.SetTransactions(nil)
block.SetReceipts(nil)
header.Difficulty = CalcDifficulty(block.Header(), parent.Header())
header.Number = new(big.Int).Add(parent.Header().Number, common.Big1)
header.GasLimit = CalcGasLimit(parent)
for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.Header().ParentHash) {
bc.removeBlock(block)
if bc.cache == nil {
bc.cache = NewBlockCache(blockCacheLimit)
}
bc.write(bc.genesisBlock)
bc.insert(bc.genesisBlock)
func (bc *ChainManager) removeBlock(block *types.Block) {
bc.blockDb.Delete(append(blockHashPre, block.Hash().Bytes()...))
func (bc *ChainManager) ResetWithGenesisBlock(gb *types.Block) {
bc.mu.Lock()
defer bc.mu.Unlock()
for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.Header().ParentHash) {
bc.removeBlock(block)
}
// Prepare the genesis block
bc.genesisBlock = gb
bc.write(bc.genesisBlock)
bc.insert(bc.genesisBlock)
bc.currentBlock = bc.genesisBlock
// Export writes the active chain to the given writer.
func (self *ChainManager) Export(w io.Writer) error {
glog.V(logger.Info).Infof("exporting %v blocks...\n", self.currentBlock.Header().Number)
last := self.currentBlock.NumberU64()
for nr := uint64(0); nr <= last; nr++ {
block := self.GetBlockByNumber(nr)
if block == nil {
return fmt.Errorf("export failed on #%d: not found", nr)
}
if err := block.EncodeRLP(w); err != nil {
func (bc *ChainManager) insert(block *types.Block) {
key := append(blockNumPre, block.Number().Bytes()...)
bc.blockDb.Put(key, block.Hash().Bytes())
bc.blockDb.Put([]byte("LastBlock"), block.Hash().Bytes())
bc.currentBlock = block
bc.lastBlockHash = block.Hash()
}
func (bc *ChainManager) write(block *types.Block) {
enc, _ := rlp.EncodeToBytes((*types.StorageBlock)(block))
key := append(blockHashPre, block.Hash().Bytes()...)
// Push block to cache
bc.cache.Push(block)
func (bc *ChainManager) Genesis() *types.Block {
func (bc *ChainManager) HasBlock(hash common.Hash) bool {
data, _ := bc.blockDb.Get(append(blockHashPre, hash[:]...))
func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) (chain []common.Hash) {
block := self.GetBlock(hash)
if block == nil {
return
}
// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
for i := uint64(0); i < max; i++ {
func (self *ChainManager) GetBlock(hash common.Hash) *types.Block {
if block := self.cache.Get(hash); block != nil {
return block
}
data, _ := self.blockDb.Get(append(blockHashPre, hash[:]...))
if len(data) == 0 {
return nil
}
if err := rlp.Decode(bytes.NewReader(data), &block); err != nil {
glog.V(logger.Error).Infof("invalid block RLP for hash %x: %v", hash, err)
func (self *ChainManager) GetBlockByNumber(num uint64) *types.Block {
self.mu.RLock()
defer self.mu.RUnlock()
return self.getBlockByNumber(num)
}
// non blocking version
func (self *ChainManager) getBlockByNumber(num uint64) *types.Block {
key, _ := self.blockDb.Get(append(blockNumPre, big.NewInt(int64(num)).Bytes()...))
if len(key) == 0 {
return nil
}
func (self *ChainManager) GetUnclesInChain(block *types.Block, length int) (uncles []*types.Header) {
for i := 0; block != nil && i < length; i++ {
uncles = append(uncles, block.Uncles()...)
block = self.GetBlock(block.ParentHash())
}
return
}
func (self *ChainManager) GetAncestors(block *types.Block, length int) (blocks []*types.Block) {
for i := 0; i < length; i++ {
block = self.GetBlock(block.ParentHash())
if block == nil {
break
}
blocks = append(blocks, block)
}
return
}
func (bc *ChainManager) setTotalDifficulty(td *big.Int) {
bc.blockDb.Put([]byte("LTD"), td.Bytes())
func (self *ChainManager) CalcTotalDiff(block *types.Block) (*big.Int, error) {
parent := self.GetBlock(block.Header().ParentHash)
return nil, fmt.Errorf("Unable to calculate total diff without known parent %x", block.Header().ParentHash)
uncleDiff = uncleDiff.Add(uncleDiff, uncle.Difficulty)
}
td = td.Add(td, block.Header().Difficulty)
bc.wg.Wait()
glog.V(logger.Info).Infoln("Chain manager stopped")
}
type queueEvent struct {
queue []interface{}
canonicalCount int
sideCount int
splitCount int
func (self *ChainManager) procFutureBlocks() {
blocks := make([]*types.Block, len(self.futureBlocks.blocks))
self.futureBlocks.Each(func(i int, block *types.Block) {
blocks[i] = block
})
types.BlockBy(types.Number).Sort(blocks)
self.InsertChain(blocks)
}
// InsertChain will attempt to insert the given chain in to the canonical chain or, otherwise, create a fork. It an error is returned
// it will return the index number of the failing block as well an error describing what went wrong (for possible errors see core/errors.go).
func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
self.wg.Add(1)
defer self.wg.Done()
// A queued approach to delivering events. This is generally faster than direct delivery and requires much less mutex acquiring.
var (
queue = make([]interface{}, len(chain))
queueEvent = queueEvent{queue: queue}
stats struct{ queued, processed, ignored int }
for i, block := range chain {
// Setting block.Td regardless of error (known for example) prevents errors down the line
// in the protocol handler
block.Td = new(big.Int).Set(CalculateTD(block, self.GetBlock(block.ParentHash())))
// Call in to the block processor and check for errors. It's likely that if one block fails
// all others will fail too (unless a known block is returned).
logs, err := self.processor.Process(block)
block.Td = new(big.Int)
// Do not penelise on future block. We'll need a block queue eventually that will queue
// future block for future use
if err == BlockFutureErr {
self.futureBlocks.Push(block)
continue
}
if IsParentErr(err) && self.futureBlocks.Has(block.ParentHash()) {
self.futureBlocks.Push(block)
glog.V(logger.Error).Infof("INVALID block #%v (%x)\n", h.Number, h.Hash().Bytes())
glog.V(logger.Error).Infoln(err)
glog.V(logger.Debug).Infoln(block)
return i, err
self.mu.Lock()
{
cblock := self.currentBlock
// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
// not in the canonical chain.
self.write(block)
// Compare the TD of the last known block in the canonical chain to make sure it's greater.
// At this point it's possible that a different chain (fork) becomes the new canonical chain.
if block.Td.Cmp(self.td) > 0 {
// Check for chain forks. If H(block.num - 1) != block.parent, we're on a fork and need to do some merging
if previous := self.getBlockByNumber(block.NumberU64() - 1); previous.Hash() != block.ParentHash() {
chash := cblock.Hash()
hash := block.Hash()
if glog.V(logger.Info) {
glog.Infof("Split detected. New head #%v (%x) TD=%v, was #%v (%x) TD=%v\n", block.Header().Number, hash[:4], block.Td, cblock.Header().Number, chash[:4], self.td)
}
// during split we merge two different chains and create the new canonical chain
queue[i] = ChainSplitEvent{block, logs}
queueEvent.splitCount++
self.setTotalDifficulty(block.Td)
self.insert(block)
jsonlogger.LogJson(&logger.EthChainNewHead{
BlockHash: block.Hash().Hex(),
BlockNumber: block.Number(),
ChainHeadHash: cblock.Hash().Hex(),
BlockPrevHash: block.ParentHash().Hex(),
})
self.setTransState(state.New(block.Root(), self.stateDb))
self.txState.SetState(state.New(block.Root(), self.stateDb))
queue[i] = ChainEvent{block, logs}
queueEvent.canonicalCount++
if glog.V(logger.Debug) {
glog.Infof("[%v] inserted block #%d (%d TXs %d UNCs) (%x...)\n", time.Now().UnixNano(), block.Number(), len(block.Transactions()), len(block.Uncles()), block.Hash().Bytes()[0:4])
glog.Infof("inserted forked block #%d (TD=%v) (%d TXs %d UNCs) (%x...)\n", block.Number(), block.Difficulty(), len(block.Transactions()), len(block.Uncles()), block.Hash().Bytes()[0:4])
queue[i] = ChainSideEvent{block, logs}
queueEvent.sideCount++
self.futureBlocks.Delete(block.Hash())
if (stats.queued > 0 || stats.processed > 0 || stats.ignored > 0) && bool(glog.V(logger.Info)) {
glog.Infof("imported %d block(s) (%d queued %d ignored) in %v. #%v [%x / %x]\n", stats.processed, stats.queued, stats.ignored, tend, end.Number(), start.Hash().Bytes()[:4], end.Hash().Bytes()[:4])
go self.eventMux.Post(queueEvent)
return 0, nil
// diff takes two blocks, an old chain and a new chain and will reconstruct the blocks and inserts them
// to be part of the new canonical chain.
func (self *ChainManager) diff(oldBlock, newBlock *types.Block) types.Blocks {
glog.V(logger.Debug).Infof("Applying diff to %x & %x\n", oldBlock.Hash().Bytes()[:4], newBlock.Hash().Bytes()[:4])
var newChain types.Blocks
// first find common number
for newBlock = newBlock; newBlock.NumberU64() != oldBlock.NumberU64(); newBlock = self.GetBlock(newBlock.ParentHash()) {
newChain = append(newChain, newBlock)
}
glog.V(logger.Debug).Infoln("Found common number", newBlock.Number())
for {
if oldBlock.Hash() == newBlock.Hash() {
break
}
newChain = append(newChain, newBlock)
oldBlock, newBlock = self.GetBlock(oldBlock.ParentHash()), self.GetBlock(newBlock.ParentHash())
return newChain
}
// merge merges two different chain to the new canonical chain
func (self *ChainManager) merge(oldBlock, newBlock *types.Block) {
newChain := self.diff(oldBlock, newBlock)
// insert blocks
for _, block := range newChain {
self.insert(block)
}
}
func (self *ChainManager) update() {
events := self.eventMux.Subscribe(queueEvent{})
futureTimer := time.Tick(5 * time.Second)
out:
for {
select {
case ev := <-events.Chan():
switch ev := ev.(type) {
case queueEvent:
for i, event := range ev.queue {
switch event := event.(type) {
case ChainEvent:
// We need some control over the mining operation. Acquiring locks and waiting for the miner to create new block takes too long
// and in most cases isn't even necessary.
self.currentGasLimit = CalcGasLimit(event.Block)
self.eventMux.Post(ChainHeadEvent{event.Block})
}
case ChainSplitEvent:
// On chain splits we need to reset the transaction state. We can't be sure whether the actual
// state of the accounts are still valid.
if i == ev.splitCount {
self.setTxState(state.New(event.Block.Root(), self.stateDb))
}
}
self.eventMux.Post(event)
}
}
self.procFutureBlocks()
case <-self.quit:
break out
}
}
}