From 7efeb4bd9647b6ab5376e171c1ff7cb516da5698 Mon Sep 17 00:00:00 2001
From: Felix Lange <fjl@twurst.com>
Date: Thu, 14 May 2015 01:43:30 +0200
Subject: [PATCH] p2p: bump maxAcceptConns and defaultDialTimout

On the test network, we've seen that it becomes harder to connect
if the queues are so short.
---
 p2p/server.go | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/p2p/server.go b/p2p/server.go
index 3c6fb5893..8f768bdff 100644
--- a/p2p/server.go
+++ b/p2p/server.go
@@ -18,12 +18,12 @@ import (
 )
 
 const (
-	defaultDialTimeout      = 10 * time.Second
+	defaultDialTimeout      = 15 * time.Second
 	refreshPeersInterval    = 30 * time.Second
 	staticPeerCheckInterval = 15 * time.Second
 
 	// Maximum number of concurrently handshaking inbound connections.
-	maxAcceptConns = 10
+	maxAcceptConns = 50
 
 	// Maximum number of concurrently dialing outbound connections.
 	maxDialingConns = 10
-- 
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