From f78ffc0545f577af9c8f94c5f940a1d5a6ea90bf Mon Sep 17 00:00:00 2001
From: gary rong <garyrong0905@gmail.com>
Date: Tue, 31 Mar 2020 23:17:24 +0800
Subject: [PATCH] les: create utilities as common package (#20509)

* les: move execqueue into utilities package

execqueue is a util for executing queued functions
in a serial order which is used by both les server
and les client. Move it to common package.

* les: move randselect to utilities package

weighted_random_selector is a helpful tool for randomly select
items maintained in a set but based on the item weight.

It's used anywhere is LES package, mainly by les client but will
be used in les server with very high chance. So move it into a
common package as the second step for les separation.

* les: rename to utils
---
 les/distributor.go                            |  9 ++--
 les/peer.go                                   | 15 +++---
 les/serverpool.go                             | 39 ++++++++-------
 les/{execqueue.go => utils/exec_queue.go}     | 37 +++++++-------
 .../exec_queue_test.go}                       | 20 ++++----
 .../weighted_select.go}                       | 50 +++++++++----------
 .../weighted_select_test.go}                  | 10 ++--
 7 files changed, 90 insertions(+), 90 deletions(-)
 rename les/{execqueue.go => utils/exec_queue.go} (71%)
 rename les/{execqueue_test.go => utils/exec_queue_test.go} (83%)
 rename les/{randselect.go => utils/weighted_select.go} (82%)
 rename les/{randselect_test.go => utils/weighted_select_test.go} (93%)

diff --git a/les/distributor.go b/les/distributor.go
index 4d2be1b8f..97d2ccdfe 100644
--- a/les/distributor.go
+++ b/les/distributor.go
@@ -22,6 +22,7 @@ import (
 	"time"
 
 	"github.com/ethereum/go-ethereum/common/mclock"
+	"github.com/ethereum/go-ethereum/les/utils"
 )
 
 // requestDistributor implements a mechanism that distributes requests to
@@ -194,7 +195,7 @@ func (d *requestDistributor) nextRequest() (distPeer, *distReq, time.Duration) {
 	elem := d.reqQueue.Front()
 	var (
 		bestWait time.Duration
-		sel      *weightedRandomSelect
+		sel      *utils.WeightedRandomSelect
 	)
 
 	d.peerLock.RLock()
@@ -219,9 +220,9 @@ func (d *requestDistributor) nextRequest() (distPeer, *distReq, time.Duration) {
 				wait, bufRemain := peer.waitBefore(cost)
 				if wait == 0 {
 					if sel == nil {
-						sel = newWeightedRandomSelect()
+						sel = utils.NewWeightedRandomSelect()
 					}
-					sel.update(selectPeerItem{peer: peer, req: req, weight: int64(bufRemain*1000000) + 1})
+					sel.Update(selectPeerItem{peer: peer, req: req, weight: int64(bufRemain*1000000) + 1})
 				} else {
 					if bestWait == 0 || wait < bestWait {
 						bestWait = wait
@@ -239,7 +240,7 @@ func (d *requestDistributor) nextRequest() (distPeer, *distReq, time.Duration) {
 	}
 
 	if sel != nil {
-		c := sel.choose().(selectPeerItem)
+		c := sel.Choose().(selectPeerItem)
 		return c.peer, c.req, 0
 	}
 	return nil, nil, bestWait
diff --git a/les/peer.go b/les/peer.go
index d308fd249..c2f4235eb 100644
--- a/les/peer.go
+++ b/les/peer.go
@@ -32,6 +32,7 @@ import (
 	"github.com/ethereum/go-ethereum/core/types"
 	"github.com/ethereum/go-ethereum/eth"
 	"github.com/ethereum/go-ethereum/les/flowcontrol"
+	"github.com/ethereum/go-ethereum/les/utils"
 	"github.com/ethereum/go-ethereum/light"
 	"github.com/ethereum/go-ethereum/p2p"
 	"github.com/ethereum/go-ethereum/p2p/enode"
@@ -135,7 +136,7 @@ type peerCommons struct {
 	headInfo     blockInfo // Latest block information.
 
 	// Background task queue for caching peer tasks and executing in order.
-	sendQueue *execQueue
+	sendQueue *utils.ExecQueue
 
 	// Flow control agreement.
 	fcParams flowcontrol.ServerParams // The config for token bucket.
@@ -153,13 +154,13 @@ func (p *peerCommons) isFrozen() bool {
 
 // canQueue returns an indicator whether the peer can queue a operation.
 func (p *peerCommons) canQueue() bool {
-	return p.sendQueue.canQueue() && !p.isFrozen()
+	return p.sendQueue.CanQueue() && !p.isFrozen()
 }
 
 // queueSend caches a peer operation in the background task queue.
 // Please ensure to check `canQueue` before call this function
 func (p *peerCommons) queueSend(f func()) bool {
-	return p.sendQueue.queue(f)
+	return p.sendQueue.Queue(f)
 }
 
 // mustQueueSend starts a for loop and retry the caching if failed.
@@ -337,7 +338,7 @@ func (p *peerCommons) handshake(td *big.Int, head common.Hash, headNum uint64, g
 // close closes the channel and notifies all background routines to exit.
 func (p *peerCommons) close() {
 	close(p.closeCh)
-	p.sendQueue.quit()
+	p.sendQueue.Quit()
 }
 
 // serverPeer represents each node to which the client is connected.
@@ -375,7 +376,7 @@ func newServerPeer(version int, network uint64, trusted bool, p *p2p.Peer, rw p2
 			id:        peerIdToString(p.ID()),
 			version:   version,
 			network:   network,
-			sendQueue: newExecQueue(100),
+			sendQueue: utils.NewExecQueue(100),
 			closeCh:   make(chan struct{}),
 		},
 		trusted: trusted,
@@ -407,7 +408,7 @@ func (p *serverPeer) rejectUpdate(size uint64) bool {
 // frozen.
 func (p *serverPeer) freeze() {
 	if atomic.CompareAndSwapUint32(&p.frozen, 0, 1) {
-		p.sendQueue.clear()
+		p.sendQueue.Clear()
 	}
 }
 
@@ -652,7 +653,7 @@ func newClientPeer(version int, network uint64, p *p2p.Peer, rw p2p.MsgReadWrite
 			id:        peerIdToString(p.ID()),
 			version:   version,
 			network:   network,
-			sendQueue: newExecQueue(100),
+			sendQueue: utils.NewExecQueue(100),
 			closeCh:   make(chan struct{}),
 		},
 		errCh: make(chan error, 1),
diff --git a/les/serverpool.go b/les/serverpool.go
index ec99a2d98..d1c53295a 100644
--- a/les/serverpool.go
+++ b/les/serverpool.go
@@ -30,6 +30,7 @@ import (
 	"github.com/ethereum/go-ethereum/common/mclock"
 	"github.com/ethereum/go-ethereum/crypto"
 	"github.com/ethereum/go-ethereum/ethdb"
+	"github.com/ethereum/go-ethereum/les/utils"
 	"github.com/ethereum/go-ethereum/log"
 	"github.com/ethereum/go-ethereum/p2p"
 	"github.com/ethereum/go-ethereum/p2p/discv5"
@@ -129,7 +130,7 @@ type serverPool struct {
 	adjustStats          chan poolStatAdjust
 
 	knownQueue, newQueue       poolEntryQueue
-	knownSelect, newSelect     *weightedRandomSelect
+	knownSelect, newSelect     *utils.WeightedRandomSelect
 	knownSelected, newSelected int
 	fastDiscover               bool
 	connCh                     chan *connReq
@@ -152,8 +153,8 @@ func newServerPool(db ethdb.Database, ulcServers []string) *serverPool {
 		disconnCh:    make(chan *disconnReq),
 		registerCh:   make(chan *registerReq),
 		closeCh:      make(chan struct{}),
-		knownSelect:  newWeightedRandomSelect(),
-		newSelect:    newWeightedRandomSelect(),
+		knownSelect:  utils.NewWeightedRandomSelect(),
+		newSelect:    utils.NewWeightedRandomSelect(),
 		fastDiscover: true,
 		trustedNodes: parseTrustedNodes(ulcServers),
 	}
@@ -402,8 +403,8 @@ func (pool *serverPool) eventLoop() {
 				entry.lastConnected = addr
 				entry.addr = make(map[string]*poolEntryAddress)
 				entry.addr[addr.strKey()] = addr
-				entry.addrSelect = *newWeightedRandomSelect()
-				entry.addrSelect.update(addr)
+				entry.addrSelect = *utils.NewWeightedRandomSelect()
+				entry.addrSelect.Update(addr)
 				req.result <- entry
 			}
 
@@ -459,7 +460,7 @@ func (pool *serverPool) findOrNewNode(node *enode.Node) *poolEntry {
 		entry = &poolEntry{
 			node:       node,
 			addr:       make(map[string]*poolEntryAddress),
-			addrSelect: *newWeightedRandomSelect(),
+			addrSelect: *utils.NewWeightedRandomSelect(),
 			shortRetry: shortRetryCnt,
 		}
 		pool.entries[node.ID()] = entry
@@ -477,7 +478,7 @@ func (pool *serverPool) findOrNewNode(node *enode.Node) *poolEntry {
 		entry.addr[addr.strKey()] = addr
 	}
 	addr.lastSeen = now
-	entry.addrSelect.update(addr)
+	entry.addrSelect.Update(addr)
 	if !entry.known {
 		pool.newQueue.setLatest(entry)
 	}
@@ -505,7 +506,7 @@ func (pool *serverPool) loadNodes() {
 		pool.entries[e.node.ID()] = e
 		if pool.trustedNodes[e.node.ID()] == nil {
 			pool.knownQueue.setLatest(e)
-			pool.knownSelect.update((*knownEntry)(e))
+			pool.knownSelect.Update((*knownEntry)(e))
 		}
 	}
 }
@@ -556,8 +557,8 @@ func (pool *serverPool) saveNodes() {
 // Note that it is called by the new/known queues from which the entry has already
 // been removed so removing it from the queues is not necessary.
 func (pool *serverPool) removeEntry(entry *poolEntry) {
-	pool.newSelect.remove((*discoveredEntry)(entry))
-	pool.knownSelect.remove((*knownEntry)(entry))
+	pool.newSelect.Remove((*discoveredEntry)(entry))
+	pool.knownSelect.Remove((*knownEntry)(entry))
 	entry.removed = true
 	delete(pool.entries, entry.node.ID())
 }
@@ -586,8 +587,8 @@ func (pool *serverPool) setRetryDial(entry *poolEntry) {
 // updateCheckDial is called when an entry can potentially be dialed again. It updates
 // its selection weights and checks if new dials can/should be made.
 func (pool *serverPool) updateCheckDial(entry *poolEntry) {
-	pool.newSelect.update((*discoveredEntry)(entry))
-	pool.knownSelect.update((*knownEntry)(entry))
+	pool.newSelect.Update((*discoveredEntry)(entry))
+	pool.knownSelect.Update((*knownEntry)(entry))
 	pool.checkDial()
 }
 
@@ -596,7 +597,7 @@ func (pool *serverPool) updateCheckDial(entry *poolEntry) {
 func (pool *serverPool) checkDial() {
 	fillWithKnownSelects := !pool.fastDiscover
 	for pool.knownSelected < targetKnownSelect {
-		entry := pool.knownSelect.choose()
+		entry := pool.knownSelect.Choose()
 		if entry == nil {
 			fillWithKnownSelects = false
 			break
@@ -604,7 +605,7 @@ func (pool *serverPool) checkDial() {
 		pool.dial((*poolEntry)(entry.(*knownEntry)), true)
 	}
 	for pool.knownSelected+pool.newSelected < targetServerCount {
-		entry := pool.newSelect.choose()
+		entry := pool.newSelect.Choose()
 		if entry == nil {
 			break
 		}
@@ -615,7 +616,7 @@ func (pool *serverPool) checkDial() {
 		// is over, we probably won't find more in the near future so select more
 		// known entries if possible
 		for pool.knownSelected < targetServerCount {
-			entry := pool.knownSelect.choose()
+			entry := pool.knownSelect.Choose()
 			if entry == nil {
 				break
 			}
@@ -636,7 +637,7 @@ func (pool *serverPool) dial(entry *poolEntry, knownSelected bool) {
 	} else {
 		pool.newSelected++
 	}
-	addr := entry.addrSelect.choose().(*poolEntryAddress)
+	addr := entry.addrSelect.Choose().(*poolEntryAddress)
 	log.Debug("Dialing new peer", "lesaddr", entry.node.ID().String()+"@"+addr.strKey(), "set", len(entry.addr), "known", knownSelected)
 	entry.dialed = addr
 	go func() {
@@ -684,7 +685,7 @@ type poolEntry struct {
 	addr                  map[string]*poolEntryAddress
 	node                  *enode.Node
 	lastConnected, dialed *poolEntryAddress
-	addrSelect            weightedRandomSelect
+	addrSelect            utils.WeightedRandomSelect
 
 	lastDiscovered                mclock.AbsTime
 	known, knownSelected, trusted bool
@@ -734,8 +735,8 @@ func (e *poolEntry) DecodeRLP(s *rlp.Stream) error {
 	e.node = enode.NewV4(pubkey, entry.IP, int(entry.Port), int(entry.Port))
 	e.addr = make(map[string]*poolEntryAddress)
 	e.addr[addr.strKey()] = addr
-	e.addrSelect = *newWeightedRandomSelect()
-	e.addrSelect.update(addr)
+	e.addrSelect = *utils.NewWeightedRandomSelect()
+	e.addrSelect.Update(addr)
 	e.lastConnected = addr
 	e.connectStats = entry.CStat
 	e.delayStats = entry.DStat
diff --git a/les/execqueue.go b/les/utils/exec_queue.go
similarity index 71%
rename from les/execqueue.go
rename to les/utils/exec_queue.go
index e0c88a990..a8f9b84ac 100644
--- a/les/execqueue.go
+++ b/les/utils/exec_queue.go
@@ -14,35 +14,35 @@
 // You should have received a copy of the GNU Lesser General Public License
 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
 
-package les
+package utils
 
 import "sync"
 
-// execQueue implements a queue that executes function calls in a single thread,
+// ExecQueue implements a queue that executes function calls in a single thread,
 // in the same order as they have been queued.
-type execQueue struct {
+type ExecQueue struct {
 	mu        sync.Mutex
 	cond      *sync.Cond
 	funcs     []func()
 	closeWait chan struct{}
 }
 
-// newExecQueue creates a new execution queue.
-func newExecQueue(capacity int) *execQueue {
-	q := &execQueue{funcs: make([]func(), 0, capacity)}
+// NewExecQueue creates a new execution Queue.
+func NewExecQueue(capacity int) *ExecQueue {
+	q := &ExecQueue{funcs: make([]func(), 0, capacity)}
 	q.cond = sync.NewCond(&q.mu)
 	go q.loop()
 	return q
 }
 
-func (q *execQueue) loop() {
+func (q *ExecQueue) loop() {
 	for f := q.waitNext(false); f != nil; f = q.waitNext(true) {
 		f()
 	}
 	close(q.closeWait)
 }
 
-func (q *execQueue) waitNext(drop bool) (f func()) {
+func (q *ExecQueue) waitNext(drop bool) (f func()) {
 	q.mu.Lock()
 	if drop && len(q.funcs) > 0 {
 		// Remove the function that just executed. We do this here instead of when
@@ -60,20 +60,20 @@ func (q *execQueue) waitNext(drop bool) (f func()) {
 	return f
 }
 
-func (q *execQueue) isClosed() bool {
+func (q *ExecQueue) isClosed() bool {
 	return q.closeWait != nil
 }
 
-// canQueue returns true if more function calls can be added to the execution queue.
-func (q *execQueue) canQueue() bool {
+// CanQueue returns true if more function calls can be added to the execution Queue.
+func (q *ExecQueue) CanQueue() bool {
 	q.mu.Lock()
 	ok := !q.isClosed() && len(q.funcs) < cap(q.funcs)
 	q.mu.Unlock()
 	return ok
 }
 
-// queue adds a function call to the execution queue. Returns true if successful.
-func (q *execQueue) queue(f func()) bool {
+// Queue adds a function call to the execution Queue. Returns true if successful.
+func (q *ExecQueue) Queue(f func()) bool {
 	q.mu.Lock()
 	ok := !q.isClosed() && len(q.funcs) < cap(q.funcs)
 	if ok {
@@ -84,16 +84,17 @@ func (q *execQueue) queue(f func()) bool {
 	return ok
 }
 
-// clear drops all queued functions
-func (q *execQueue) clear() {
+// Clear drops all queued functions.
+func (q *ExecQueue) Clear() {
 	q.mu.Lock()
 	q.funcs = q.funcs[:0]
 	q.mu.Unlock()
 }
 
-// quit stops the exec queue.
-// quit waits for the current execution to finish before returning.
-func (q *execQueue) quit() {
+// Quit stops the exec Queue.
+//
+// Quit waits for the current execution to finish before returning.
+func (q *ExecQueue) Quit() {
 	q.mu.Lock()
 	if !q.isClosed() {
 		q.closeWait = make(chan struct{})
diff --git a/les/execqueue_test.go b/les/utils/exec_queue_test.go
similarity index 83%
rename from les/execqueue_test.go
rename to les/utils/exec_queue_test.go
index cd45b03f2..98601c448 100644
--- a/les/execqueue_test.go
+++ b/les/utils/exec_queue_test.go
@@ -14,21 +14,19 @@
 // You should have received a copy of the GNU Lesser General Public License
 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
 
-package les
+package utils
 
-import (
-	"testing"
-)
+import "testing"
 
 func TestExecQueue(t *testing.T) {
 	var (
 		N        = 10000
-		q        = newExecQueue(N)
+		q        = NewExecQueue(N)
 		counter  int
 		execd    = make(chan int)
 		testexit = make(chan struct{})
 	)
-	defer q.quit()
+	defer q.Quit()
 	defer close(testexit)
 
 	check := func(state string, wantOK bool) {
@@ -40,11 +38,11 @@ func TestExecQueue(t *testing.T) {
 			case <-testexit:
 			}
 		}
-		if q.canQueue() != wantOK {
-			t.Fatalf("canQueue() == %t for %s", !wantOK, state)
+		if q.CanQueue() != wantOK {
+			t.Fatalf("CanQueue() == %t for %s", !wantOK, state)
 		}
-		if q.queue(qf) != wantOK {
-			t.Fatalf("canQueue() == %t for %s", !wantOK, state)
+		if q.Queue(qf) != wantOK {
+			t.Fatalf("Queue() == %t for %s", !wantOK, state)
 		}
 	}
 
@@ -57,6 +55,6 @@ func TestExecQueue(t *testing.T) {
 			t.Fatal("execution out of order")
 		}
 	}
-	q.quit()
+	q.Quit()
 	check("closed queue", false)
 }
diff --git a/les/randselect.go b/les/utils/weighted_select.go
similarity index 82%
rename from les/randselect.go
rename to les/utils/weighted_select.go
index 8efe0c94d..fbf1f37d6 100644
--- a/les/randselect.go
+++ b/les/utils/weighted_select.go
@@ -14,43 +14,30 @@
 // You should have received a copy of the GNU Lesser General Public License
 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
 
-package les
+package utils
 
-import (
-	"math/rand"
-)
+import "math/rand"
 
 // wrsItem interface should be implemented by any entries that are to be selected from
-// a weightedRandomSelect set. Note that recalculating monotonously decreasing item
-// weights on-demand (without constantly calling update) is allowed
+// a WeightedRandomSelect set. Note that recalculating monotonously decreasing item
+// weights on-demand (without constantly calling Update) is allowed
 type wrsItem interface {
 	Weight() int64
 }
 
-// weightedRandomSelect is capable of weighted random selection from a set of items
-type weightedRandomSelect struct {
+// WeightedRandomSelect is capable of weighted random selection from a set of items
+type WeightedRandomSelect struct {
 	root *wrsNode
 	idx  map[wrsItem]int
 }
 
-// newWeightedRandomSelect returns a new weightedRandomSelect structure
-func newWeightedRandomSelect() *weightedRandomSelect {
-	return &weightedRandomSelect{root: &wrsNode{maxItems: wrsBranches}, idx: make(map[wrsItem]int)}
-}
-
-// update updates an item's weight, adds it if it was non-existent or removes it if
-// the new weight is zero. Note that explicitly updating decreasing weights is not necessary.
-func (w *weightedRandomSelect) update(item wrsItem) {
-	w.setWeight(item, item.Weight())
-}
-
-// remove removes an item from the set
-func (w *weightedRandomSelect) remove(item wrsItem) {
-	w.setWeight(item, 0)
+// NewWeightedRandomSelect returns a new WeightedRandomSelect structure
+func NewWeightedRandomSelect() *WeightedRandomSelect {
+	return &WeightedRandomSelect{root: &wrsNode{maxItems: wrsBranches}, idx: make(map[wrsItem]int)}
 }
 
 // setWeight sets an item's weight to a specific value (removes it if zero)
-func (w *weightedRandomSelect) setWeight(item wrsItem, weight int64) {
+func (w *WeightedRandomSelect) setWeight(item wrsItem, weight int64) {
 	idx, ok := w.idx[item]
 	if ok {
 		w.root.setWeight(idx, weight)
@@ -71,11 +58,22 @@ func (w *weightedRandomSelect) setWeight(item wrsItem, weight int64) {
 	}
 }
 
-// choose randomly selects an item from the set, with a chance proportional to its
+// Update updates an item's weight, adds it if it was non-existent or removes it if
+// the new weight is zero. Note that explicitly updating decreasing weights is not necessary.
+func (w *WeightedRandomSelect) Update(item wrsItem) {
+	w.setWeight(item, item.Weight())
+}
+
+// Remove removes an item from the set
+func (w *WeightedRandomSelect) Remove(item wrsItem) {
+	w.setWeight(item, 0)
+}
+
+// Choose randomly selects an item from the set, with a chance proportional to its
 // current weight. If the weight of the chosen element has been decreased since the
 // last stored value, returns it with a newWeight/oldWeight chance, otherwise just
 // updates its weight and selects another one
-func (w *weightedRandomSelect) choose() wrsItem {
+func (w *WeightedRandomSelect) Choose() wrsItem {
 	for {
 		if w.root.sumWeight == 0 {
 			return nil
@@ -154,7 +152,7 @@ func (n *wrsNode) setWeight(idx int, weight int64) int64 {
 	return diff
 }
 
-// choose recursively selects an item from the tree and returns it along with its weight
+// Choose recursively selects an item from the tree and returns it along with its weight
 func (n *wrsNode) choose(val int64) (wrsItem, int64) {
 	for i, w := range n.weights {
 		if val < w {
diff --git a/les/randselect_test.go b/les/utils/weighted_select_test.go
similarity index 93%
rename from les/randselect_test.go
rename to les/utils/weighted_select_test.go
index 9ae7726dd..e1969e1a6 100644
--- a/les/randselect_test.go
+++ b/les/utils/weighted_select_test.go
@@ -14,7 +14,7 @@
 // You should have received a copy of the GNU Lesser General Public License
 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
 
-package les
+package utils
 
 import (
 	"math/rand"
@@ -36,15 +36,15 @@ func (t *testWrsItem) Weight() int64 {
 
 func TestWeightedRandomSelect(t *testing.T) {
 	testFn := func(cnt int) {
-		s := newWeightedRandomSelect()
+		s := NewWeightedRandomSelect()
 		w := -1
 		list := make([]testWrsItem, cnt)
 		for i := range list {
 			list[i] = testWrsItem{idx: i, widx: &w}
-			s.update(&list[i])
+			s.Update(&list[i])
 		}
 		w = rand.Intn(cnt)
-		c := s.choose()
+		c := s.Choose()
 		if c == nil {
 			t.Errorf("expected item, got nil")
 		} else {
@@ -53,7 +53,7 @@ func TestWeightedRandomSelect(t *testing.T) {
 			}
 		}
 		w = -2
-		if s.choose() != nil {
+		if s.Choose() != nil {
 			t.Errorf("expected nil, got item")
 		}
 	}
-- 
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